Why it’s interesting
Survive 10 Waves is a polished top-down 3D shooter. Each wave lasts roughly one to three minutes as you move, fire, dodge telegraphed attacks, collect coins, and rearrange guns and modules between fights. Its standout idea is the soundtrack. The creator divided a Suno-generated song into loopable sections and early exit points, letting the game move among warm-up, combat, rest, and climax according to the player’s pace. A fast clear and a slow battle can therefore keep a musical arc instead of cutting abruptly.
How to try it
Open the site, let the asset meter reach 100 percent, choose Start, and press Begin in the mission panel. We verified version 1.8 loading to the menu and then into the first-wave HUD with health, weapon slots, timer, and mission prompt. The game is free and needs no account. Keyboard and mouse are the main controls. Headphones make the adaptive music easier to notice, although M mutes it. Browser saves may become incompatible after an update, and the interface warns before starting over.
Requirements and sources
Tony Dinh published a detailed build account on August 29, 2026 and linked the finished web game. He describes using Claude Code, GPT Image 2, Meshy, ElevenLabs, and Suno on a MacBook Air while personally directing mechanics, balance, and repeated playtests. Players do not provide the production API keys mentioned in that article. The official cover is a 1200 by 630 Open Graph image used only to identify the game.
[Play the game](https://www.survive10waves.com/) · [Creator build log](https://news.tonydinh.com/p/i-made-a-game-with-ai)